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Old October 18th, 2000, 05:21 PM
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Taqwus Taqwus is offline
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Default Re: List of changes in 0.99

Mmmm. Found another AI mining warp points, grrrrr.

Interestingly, I spotted an AI kamikaze light cruiser -- no weapons, just cobalt warheads. Needless to say, I didn't engage at point-blank.... The ship probably was meant to hit a starbase, I guess.

I've also been having far more happiness troubles. Latest game (the time/APS one), by the time the game ended ca. 2407, I had over 230 colonies (It is VERY unbalancing when a rival starts with only 1 planet instead of 3, and then surrenders to you early -- yielding rock colonization when you started with gas giants) -- but most were unhappy, at best, and at least 30 or so were rioting. Most curious, considering that

a) I had a 10% racial happiness bonus,
b) These rioters had never been attacked,
c) My race was 'Bloodthirsty' and my ships had, in fact, been acting that way,
d) It was VERY rare for me to lose a single ship, except when the colonization minister chose to send a colony pod through an unstable warp point and got it damaged enough to have it be sucked into a black hole (which happened disturbingly often...)
e) I doubt it was intel ops, since counterintel didn't pick up anything...

Hope the manual goes into detail about what affects happiness, and whether anything can be done 'bout it except for rush-building urban pacification centers.

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