Re: Defense: sats and stations
Incidentally, the Mine minister is pretty decent at mining a sane set of warp points; in a max-tech game where I had a number of small colonies crank out 'Holy Hand Grenade' mines (2x300-pt warheads) while waiting for atmospheres to be converted, and a few minister-controlled minelayer CAs, it actually chose warp points on my borders, and didn't bother mining warp points deeper within my space.
Although it might be a bit paranoid/defensive (e.g. laying 99 mines at one war point, and 80+ at another. 99 mines is an awful lot when the AI sides are already on the defensive and each does 600 pts...) when it could have started mining further away (for more of an advance warning against possible probing attacks). But the AI was not reaching my core systems...
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-- The thing that goes bump in the night
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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