Re: Strategy tip for carriers
Well,, the early launch stratege is only useful if the enemy is coming after your fleet and you are out gunned.
When I am chasing down an enemy I prefer to keep the fighters in the bays until my carriers are close enough that when I launch the fighters,, they can immediately fire without moving so they don't activate the enemy PD weapons.
I am currently using a carrier as an exploration ship when I play a High Tech start game.
Carrier--- Master computer, quantum reactor, max engines, 14 fighter bays, repair pod, 2 organic armor, 1 shield, 2 PD cannons, 1 Ionic disperser, combat sensor, and a long range scanner.
The 28 fighters have are armed with shield depleter and electric discharge.
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Wingte
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Wingte
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