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Old October 31st, 2000, 07:43 PM

Commander G Commander G is offline
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Default Re: Depleted Uranium Cannons to powerful!

quote:
Originally posted by Cyrien:
[In fact if your going for nothing but shield damaging then Large Shield Depleters are the way to go. They take up less space fire at the same rate and eat up the same supplies while doing more damage to shields and taking up less material to build. However they are not capable of damaging the ship itself only the shields. And I have on several occassions found that the difference between defeat and victory was the extra 60 damage that each of those guys pumped out.
Finally using the Temporal fits in with the personality of the race I normally play with.

Here are the actual numbers assuming Large Mount:

Temporal - 240 damage to shields - 60 to ship
Fire Rate - 1
45 kt

Depleter - 300 damage to shields - 0 to ship
Fire Rate - 1
30 kt


No damage reduction for range in either of them. Both have range of 7.[/b]


I like the Temporal Trait as well, but I like the other weapon they get, the one that ignores shields and armor. It is a nice counter to Organic races. Races can avoid the Shield depleting type weapons by simply using Armor instead of Shields. At low levels, armor is actually lighter and cheaper than shields. I ran into early problems with the Temporal trait against human players becaue my research was going into all the preliminary stuff early on for that trait. I was severly set back trying to defend with poor weapons while researching my special trait ones. Unfortunately, when you meet a race, it shows you their advanced traits so the player knew I had Temporal. I had to make some fast tech trades with other players to hold him off.

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