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Old November 13th, 2000, 03:18 AM

-Thog- -Thog- is offline
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Default Re: Finding major problems

Understood. However, I was under the impression that simultanious movement would have a combat replay feature. This way you can see what happened when the computer resolved the combat. THAT is the only way to get any idea what weapons worked, what didn't and why.

So the lack of the replay feature severely impacts the utility of the simultaneous movement system. Since you haven't the foggest idea what happened (except that you won or lost), you have no way to really improve your approach or designs. In that case, why bother with complex ship designs? After all, you'll never know if it made any difference.

I still haven't found anything in the paper manual or on-line that indicates that the combat replay feature is disabled in Simultaneous mode. I fact, I can't find that quote in the paper manual at all (though it is in the on-line Version).

I also noticed a comment in the Online manual that; "For some things, this is instantaneous such as transferring cargo or renaming something". This is true of renaming, but does not appear to be true of cargo. That seems to wait till the next turn.

Thog
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