Re: Finding major problems
Don't forget the combat simulator, given that IIRC you always get the other side's ship designs after combat. There, you can test [most things*] to your heart's content.
* At least in the demo, starbases, planets and ships didn't necessarily start anywhere near each other. Makes it harder to test multiple battlestations defending a world.
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-- The thing that goes bump in the night
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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