Re: Shielded fighter tactics, a new secret weapon???
I Have many times put shields on fighters. At least in the Demo Version soing so you end up sacrificing speed for better protection. I was also looking for a way, At least aganist The AI Player, of taking as few loses in my regular fighters as possibly and letting one type of fighter take the losses. I guess it is a matter of economics,
when it comes to taking losses. and the amount of time it would take to replace fighter losses as a whole. It is also about an economy of force. Doing as much damage to an enemy force, for less cost in my forces. And looking towards the future of having to play A better AI player Or very good human players.
As far as strategic Combat goes you are right about that. And for now I can see the importants of placeing shields on all fighters. as regarads Strat Combat.
But frankly I don't do strat Combat when using fighters and carriers. for one
to many things on the strat combat screen, at least on my machine slows down the whole Strat Combat thing. to the point of nearly freezing my machine, especially to many fighters. for the other reason, I like launching fighters closer to the point of battle. and in strat combat you can't do that. At least I have not had any control over it. But with planetary defense I see you point.
Thanks for your in put
Rover
[This message has been edited by Rover (edited 16 November 2000).]
[This message has been edited by Rover (edited 16 November 2000).]
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