Re: Moding Questions
Assuming they make this all work eventually, is it possible to add systems to the list of what counts toward the 50% in a transport hull, and to make systems not allowed in warship/carrier hulls?
I would personally like to modify the game so that all systems which confer special non-combat capabilities can only be used in transport hulls (shipyards, repair bays, etc...), and not have to fill special purpose ships up with 50% cargo holds. What I'm looking to duplicate is real-world "auxilliaries".
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