Re: Supply bug?
Yes, I know what you're saying. The problem (that I ham having) is that if you retrofit a ship at a yard / repair bay (planet or ship based) without a Supply Depot as I described below, it doesn't seem to get ANY supplies until you move it to a planetary Supply Depot. Even merging it with another ship in a fleet to share supplies doesn't help.
Try it yourself (the 2 ship scenario I discussed below)!! Build the two ships - do not put them in a fleet - then retrofit them like this:
1. 2 ships (make 'em simple) with bridge, crew Q's, and Life Support with 5 engines (or whatever max) and a repair bay. NO OTHER SUPPLY FEATURES or storage.
2. Take them both to a blank sector in any system.
3. Retrofit one adding just Quantum Reactor and the other retrofit REPLACING engines AND adding QR. This is assuming you have NO OTHER supply storage / solar collector, etc on board. This means that the ship your replacing engines will have ZERO supplies while it's being repaired.
4. Let them repair themselves.
The one you replaced the engines on will not get any supplies (even if you make a fleet out of both of them) until it visits a Supply Depot.
And from my experience, a ship with Zero supplies still gets 1 movement point. If you built a ship BEFORE you built your SD, move it off the planet 1 sector, then move it back (to the planet with the new Supply Depot) the next turn. You should be supplied.
I remember this problem discussed in another thread somewhere and I believe MM is aware. If no one else can recreate the problem, maybe it's a "ghost" left over from my Demo install. I probably should remove the demo and reinstall the full ver.
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