View Single Post
  #1  
Old November 20th, 2000, 03:07 AM

great.throwdini! great.throwdini! is offline
Private
 
Join Date: Nov 2000
Posts: 7
Thanks: 0
Thanked 0 Times in 0 Posts
great.throwdini! is on a distinguished road
Default Bug(?): Finite Resources and Map Generation

Potential issue:

Playing "Ancient" Quadrant style with finite resources, I get two behaviors:

(1) If the map is generated before the game is started, all planets receive 1kT values in minerals, organics, and radioactives -- no variation; and

(2) If the map is not pre-generated (and instead generated after starting the game), planets receive variable Ratings in minerals, organics, and radioactives.

I am assuming that the second behavior is what should happen, whether or not the map is pre-generated -- anyone else notice this odd behavior?
Reply With Quote