Thread: Ancient Ruins
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Old November 20th, 2000, 08:40 PM
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Default Re: Ancient Ruins

I looked around in the planet settings files a while back, and it seems like there are several types of planet ruins. You can differentiate them a bit by looking at the little description of the ruins

As I remember it, some ruins are more likely to (or always?) give the ancient techs (ie: massive planet shields), while other ruins (only?) give normal techs.

In my current game, I've found all four ancient techs, and some ruins I colonize now don't give me anything. Some other ruins do give me normal tech, and it's always just 1 step up from what I had before in that Category (ie: no jumps ahead)
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