Thread: Ancient Ruins
View Single Post
  #8  
Old November 21st, 2000, 01:33 AM

Lupusman Lupusman is offline
Corporal
 
Join Date: Oct 2000
Location: USA
Posts: 111
Thanks: 0
Thanked 0 Times in 0 Posts
Lupusman is on a distinguished road
Default Re: Ancient Ruins

You know you can go into the StellarAbilityType.txt file and change the percentages to get ruins more often. Boost them up to 100% so that every planet has one, then you can see exactly what gives what.
Reply With Quote