Re: The Patch!
Yow. Looking through a diff, I find...
<code>
+ Name := Mental Singularity Generator III
+ Description := Telekinetic collapsing of a solid core into a singularity and then this is fired at a target.
+ Pic Num := 253
+ Tonnage Space Taken := 70
+ Tonnage Structure := 70
+ Cost Minerals := 700
+ Cost Organics := 0
+ Cost Radioactives := 500
+ Vehicle Type := Ship\Base\Sat\WeapPlat
+ Supply Amount Used := 20
+ Restrictions := None
+ General Group := Weapons
+ Family := 2050
+ Roman Numeral := 3
+ Custom Group := 0
+ Number of Tech Req := 1
+ Tech Area Req 1 := Psychic Weapons
+ Tech Level Req 1 := 6
+ Number of Abilities := 0
+ Weapon Type := Direct Fire
+ Weapon Target := Ships\Planets
+ Weapon Damage At Rng := 190 190 190 190 190 190 190 190 0 0 0 0 0 0 0 0 0 0 0 0
+ Weapon Damage Type := Normal
+ Weapon Reload Rate := 4
+ Weapon Display Type := Torp
+ Weapon Display := 32
+ Weapon Modifier := 20
+ Weapon Sound := wavegun.wav
+ Weapon Family := 45
</code>
I think we have a new winner for the "nasty-but-slow" award.
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-- The thing that goes bump in the night
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