Re: emergency build bug
I haven't tried the scrapping the base idea but it sounds like it has a serious flaw isn't the time it takes to build it and the minerals it takes to do that a major drawback? I can see that maybe you can get more building time out of it than it takes to build it so you could still be ahead. Another way I take the sting out of emergency building on worlds is to build low level mining or research facilities during the slow periods at least in the early game when they will only take one turn even on a slow build.
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