Re: Intergalactic Civil War !!??
For mac5732.
I agree to your reply if an empire wide rebellion spread out and a rebel planet is in a system with loyal planets, but if the rebelling planet is not a part of a new empire I woud prefer the dropping in attitude would stop, let say, at angry level, before causing the entire system to revolt and possibly the collapse of a strong empire in a chain reaction.
Often it happened to me to have in distants corners well developped and jubilant systems with a few or lonely rioting planet acquired by surrender or ground troop and without the possibility to counter this before a considerable amount of turns. In the case of conquered rioting planets the rioting people is a race at war or previously at war with my empire and I prefer it should not have the possibility to start a civil war on my planets simply beaucause I can't force a pacification just after the conquest.
For chewy027
I think that captured planets of the same race have a great chance to rebel togheter but this should be always a check proces for all the planets involved, influenced by the relatives conditions of each planet, and not an automatic event triggered only by a revolting planet.
For the concept of regional capital I only thinked that a human player could plan few selected capital-hannihilation attacks to make a rival empire collapse far better than AI, and that it could also plan a far better defence against a similar attack.
If there is only a empire capital I think is far more simpler for the AI, and for AI modders, to plan the defence or the attack of a lone capital, without problems of resources destination and priority among differents capitals.
Thanks and regards.
[This message has been edited by Marco (edited 11 April 2001).]
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