Re: Upsmarting the AI
Yes and Yes.
I do think that the AI requires memory when it seems to have a lack of it.
The use of datafiles works fine for science, components, vehicle sizes, ...... but I think that to allow AI tweaking, this should have been based on some kind of language and called methods by the game. This would have allowed us to create AI reacting to events and so build up even more memory where the AI is having lacks of ..... A mechanism like dll registration/fixed entry points and load on call of them or a mechanism using reflection like in java or based on COM ... I know this would mean that you would have to know the Languages/mechanisms but at least it would allow us to add a lot in term of game.
Does it make sense to u ?
What do u all think ?
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Islandir
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Islandir
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