Re: Moding...
Well I will eventually post it, currently it's still in testing though so until I get done with my current round of customization I won't have other people being forced to deal with my mess ups (already had one weapon type decide it wasn't available on any vehicle types, though I've since fixed that).
I also forgot to mention I added in engineering decks (repair of 1 or 2 pts./turn, act as a aux bridge so limited to 1 component). & I'm abotu to add in 2 new hull types: Corvettes which are fast (max engines 8) & hard to see (def bonus, counters lvl 1 scans), but small & Monitors which are slow defensive ships almost equal in size to battleships, but slower & cheaper (considered to have better reliability). Monitors are supposed to be pure defensive vessels while corvettes are fast scout/attack ships...
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