Re: My Final Verdict (until the next patch, that is...)
Personally, I can live without Multi-player. (I just think games 4X games like SEIV are too big and long to work that route).
On the other hand, I also think the criticisms of the AI are spot on! The same behavior (or lack thereof) I commented on in the demo still seem to be in place with the full Version: Races that are described as Xenophobic or Psychotic and supposedly "never make treaties" (direct quote from race description), come begging for alliances a few turns after I encounter them. And they never seem to break them or get PO'd at my actions: When I took to blowing up one supposedly Violent race's ships via Intel Ops, all said race ever did in retaliation was send a strongly worded note!
I don't want a MOO2 clone (as some people around here seem to), but I would like to see some distinct personality traits instilled into the AI races. Or, at least, a little agression!
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