Re: AI Anger Data File
No, thats not completely true either. I was playing a game where I had fighters galore and decided to make a change to the fighter cost to make them a bit more expensive. I restarted my game after making the change and the fighters created afterwards all had the new cost. The old ones listed as the old cost. The game crashed out once one of my carriers was carrying some of both (same class of fighter, different costs). I assume some sort of internal checking error caused it.
So, I *THINK* it can be effected by changes to the data and that it might re-read the data for something every time the game is launched.
Talenn
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