Re: AI criteria for setting colony type
Actually, for the AI, the "colony type" does affect the facilities on the planet. Look at the "Default_AI_Construction_Facilities" file...
And Jubala is right, the AI doesn't look at the planet resources, it just looks at % of that type of colony in the system/empire. Modified for "state" of the AI (Infrastructure, War, etc...).
I agree that creating a template build queue for the human player, based on the choice of colony type, would be useful. And should be easy to code, since MM has already created these templates for the AI...
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