Well, I guess I'm just more stubborn than y'all are.
I'm still plowing ahead and making tweaks and changes. Every now and then I can get a good if not great game out of the AI. Its still very lacking in the 'flavor' department though as far as AIs go. I think the MOO series is a tough act to follow in that regard and that is what most folks are going to use as the baseline.
Personally, I do agree that parts seem unfinished. I think this is simply too large of an undertaking for what is basically a one man design/programming outfit. I think the game could GREATLY benefit from having a few extra people go in and do alot of work on the AI in terms of Messages sent and general 'personality'. I think the basic framework is there, but without info on the inner working of the AI, all we can do as Users is scratch the surface.
But even at that, I'm still enjoying the game. Anything that I can tweak and futz with the numbers gets a big boost in my book!
Talenn