Re: AI must be patched!
Ahh, ok, I thought he meant in the 'Description' part. But actually, making an AI 'Bloodthirsty' as a Happiness type just seems to screw it up. It still doenst respond and it just has unhappy colonies instead. I experimented with that when I first had doubts about the AI's aggressiveness. Has it been changed in 1.11? I didnt see anything about such but I havent tested it yet.
Thanx,
Talenn
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