quote:
Originally posted by fdlu:
How about a pure interceptor fighter ?
Cheaper but more fragile and limited. Also then necessary as an escort fighter for bombers.
As a second thought.
How about a seeker-intercept component for
fighters. Like a weak, but mobile PDC.
No other weapons allowed. Only useful against seekers.
any comments...????
The interceptor idea could be cool when facing enemys with large fighter Groups. Though this not much of a problem with the current AI. If the AI is changed, or when MM adds TCP/IP it will be more of an issue.
Considering even my light fighters eat destroyers for lunch, I am sure going to want to keep enemy fighters away from my capital ships. A faster fighter that could get out in front of my fleet and pick off some enemy fighters would be great. Hmm...maybe I'll do a little tweaking to the vehicles file and try it out
