Re: One thing I think might REALLY help the AI...
I agree, the AI is way to much scraphappy and doesn't retrofit enough if at all. And if it can't afford a ship or a base temporarily why does it not mothball it?
In the file Default_AI_Settings.txt there's a field "Maximum Maintenance Percent of Revenue := 80" (MMPoR) that stops the AI from building more ships and bases (hopefully not units). I have often seen when setting an AI to human control to see how it's doing that they have maxed out their resource storage and have a surplus of between 10k to 25k that just get wasted each turn so why does it scrap all it's ships and bases? Is it because the MMPoR?
I also think that "the only use latest biggest hull" mentality of the AI is hurting it badly. Smaller faster ships are very useful imo.
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