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Old December 15th, 2000, 02:06 AM
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Mephisto Mephisto is offline
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Default Re: Mephisto MOD Version 1.2 Online

Ah, that's nice th hear.
I can tweak ship building a bit but this will hamper fighter production on the other hand.
I have no plan how to stop the AI from the "scrapping issue".

Later in the game the AI should research and actually use atmospheric converters. If they can colonize some planets in the later game, they will have some BIG planets.

quote:
Originally posted by Talenn:
Mephisto:

Well, I'm partway through one game with them out there. They have been steadily holding in the top 3 all game. The spread like the PLAGUE! My gawd. 20 Colonies early in the game!

And they have a HORDE of Fighters. I mean a HORDE! But I didnt see too many regular ships. Usually at most they had 1 or 2 at a time. This could change over time. I'll let you know.

One thing I did notice was the 'scrapping' issue again. I saw that they had 2 bases early in the game and eventualy, 2 or 3 turns later it scrapped them both.

So far so good though. I'll keep you posted.

Talenn



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