Re: Cloaking Planets. Here!!!
wow. im almost too embarrased to post this. not only did I make the same mistake TWICE, but I made the same mistake after fully expounding upon the idiocy of making the mistake in the first place, right here on this thread.
DONT TEST THINGS WITH OMNIPOTENT VIEW ON.
right. so, on to the cloaked planets:
it now sucussfully hides planets. AND, it stops the thing where 3 races of ships on the same cloaked square can attack each other. when on the cloaked square, you can only see your own things.
so: race with cloaking device over their own planet can see cloaking ship and planet. race with cloaking device over enemy planet can see cloaking ship but no planet (race that ownes planet can see planet) and if any one else moves a ship onto the square, the only thing they can see is their own square.
a race with a scanner can see any ships on the square, but still cant see the planet even if they get on top of it (so no one can ever see a cloaked planet, except the owner).. and, absolutely NO combat can take place between any number of races, even with scanners on a cloaked sector.
some things better, some things worse. again, it would be nice if someone could test how this works in a nebula sector with a planet to see if it creates indestructable planets in a nebula sector.
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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