I should probably post this to another thread rather than biting for a troll that was continued from yet another thread

but here goes:
I actually like the research tree. many people complain that its not a meshed web like civ or other games (why does pax imperia come to mind? what a disapointment.) because those games dont really give you a choice in research. Oh! I get to take tech A1 before B1 and then C1 then A2... i cant just take A1 A2 A3.. less realistic? maybe. on the other hand it lets you have two races with the exact same research infastructure have totally different technologies after a few turns since they are not required to take all of the same things.
sure a couple more prerequisites might add some more flavor to the research, but trying to ballance that would probably also destroy the ability to specialize. all things considered, I think MM went the right way, all the way.
as for the other points brought up, i have a 10 foot pole right here, and im not letting it get near 'em
[This message has been edited by Puke (edited 17 December 2000).]