Re: Wanted: Cheating AI
Gee Courageous, is it me, or you usually flame people like that. If you read my post more carefully you will notice that these 'lazy programmers' are not in MM since their STANDARD AI does not cheat. Also MM have SE3 AI that does not cheat and was quite formidable opponent, so in short - it can be done.
The game in question is RA2, which is 4th game in the series and should have advanced no-cheating AI (these guys had lots of time and HUGE feedback from fans to do it right).
But no, just and improved cheating AI that knows all the info in game, not to mention that they ALWAYS gang up on human player (would someone please explain to me what is the point in building gap generators in single-player game if the AI knows your location and strength anyway). That AI does display some advanced tactics on higher levels, but why cheating then. So many games in that genre had no cheating AI that was excellent opponent (Total Annihilation, Age of Empires 1 and 2 etc.). They made a breakthrough with Dune2 and C&C, but every game onward was just a perfect example of get-more-money-with-almost-the-same-thing attitude.
If decent AI can be done, and they don't do it, what are they?
BTW, I am well aware what pressure is done on developers to get their products done in designated time frame and I don't hold them to be 'lazy'. But one would expect them, in that case, to support their product with patches so they will fix and improve their product. Take MM as an example again.
Oh yeah, and leave my programming skills alone.
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