Re: Tired of not having room on those escorts? =)
Adding larger numbers of PD weapons to the AI's ships brings problems of its own. It then gives them a distinct disadvantage when dealing with players who dont use missile or fighters at all. I dont think there is a 'right' answer to this as long as the AI is going to be scripted and with no 'reaction' ability.
Personally, I would have no problem with an AI 'cheating' to see what ships a player has and then choosing some 'counter ships' to build. It would make the game far more challenging IMO, but would negate the 'AI doesnt cheat' aspect of the game altogther. So at this point, its pretty much deciding on which is the lesser of two evils. And I think MM is more inclined to go with the 'no cheating' option.
Barring that, its possible to insert a few 'PD ships' into the AI's queue and hope that it bothers to keep them close to the main ships. I havent experimented with things like that quite yet, though.
Talenn
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