quote:
Originally posted by [K126]Mephisto:
A middleway for fighters would be to only allow replenishing them when landed and using up some resources every turn. This way the player cannot station hundereds of fighters in orbit (poor pilots...).
Yeah, I agree. Seems kind of strange to me that fighters can sit month after month on top of a warp point with no support at all to rearm, refuel, rest, eat, replenish lifesupport and so on. They are very small one man vessels and I really don't think they should be capable of being in space for months, even years, without running out of supplies. Maybe they should be limited the way they where in SE3, or at least not have that capability at once, but higher up the tech tree. Or at least a limit on how long they can be deployed in space before they have to be recovered. Haven't really messed around with them after the latest patch so I don't know how the new limits affect things.
Come to think of it, in SE3 ships used up supplies every turn even if they didn't move. I think they should now to. As it is it's too easy to just park a fleet somewhere and don't even have to bother about supplies.