Culture Mod: I balanced the Culture values based on an equivalent racial characteristic cost. I used 800 points as the base value determined by using a 2 in all fields for a neutral culture (making neutral a playable culture). Excel "What IF" spreadsheet included so anyone can change the numbers but still maintain a balanced culture. Can "What IF" new cultures by copying and pasting the values from the line above (some Excel necessary)
Culture Mod
[ 06 December 2001: Message edited by: Jourin ]