Thread: TCP/IP
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Old April 3rd, 2001, 07:28 PM

Londo Londo is offline
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Default TCP/IP

Many moons ago it was stated that TCP/IP was to be incorporated in a patch file allowing realtime multiplayer play over the net. I know that it is heresy to admit this, but I actually have not touched my SEIV disk in over a month as I have been awaiting word on this development. Alas, it appears that my quest for this feature will continue indefinitely. Does anyone know what the status of TCP/IP is for this game and when it is due to be implemented. As much as I love this game, playing the AI isn't as enjoyable as going head to head with a human opponent.

When can we expect it?????
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