Re: How the heck??
Also, it tis not mentioned anywhere (even in the component's ability list), but the crew quarters component provides 16 defence!
Compare this to the 20 attack of a BP 1.
So you need at least one BP per crew quarter remaining, plus enough to defeat any actual defence components on board.
Note that the value for the ability in the text file is 1/4 of the number of troopers said in the description.
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For an alliegiance subverter, the damage it says in the description is a percentage chance of capture.
So a large mount AS, has 100, 80, 60, 40, 20.
Which means a guaranteed capture at range 1
80% chance at range 2
...
All of which hinges on you actually hitting the target. A miss on the shot means you don't capture.
[This message has been edited by suicide_junkie (edited 04 April 2001).]
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