quote:
Originally posted by Gryphin:
Decoy Transports Revisted
I played close to 100 turns with the Decoy Transports decribed below. They proved to be useless except as troop and population transports.
The best "decoy transport" IMO, is a light carrier. I usually research fighter before destroyers. The size 800 gives the Heavy Mount modification, which is deadly against early game ships like destroyers or even cruisers. Light carrier with minium required number of fighter bays (14) still has 380 K to fit in weapons and other battle equipment. After launching fighters, carriers are instructed to follow them and fight like regular ships. Fighter bays provide a good "decoy armor" and give a vital extra protection while heavy mounted weapons and fighters pulverize enemy. I seldom build destroyers and light cruisers. Multi-purpose carriers make up the bulk of my fleets. Besides, it reminds me the cool battle scenes from Babylon 5.