Movement Strategies
quote:
Originally posted by PsychoTechFreak:
1. Don't get Hurt
2. Ram
Nice idea, but does it work the same way as a human would decide when he has no chance not to get hurt any more ?
This decidedly does
NOT work! In one case the ship just shuttled around in the corner while happily taking taking fire; in another the ship was hemmed in by attackers, completely unable to move. In neither case would the ship ram. My best guess (acknowledging that I don't know which components were destroyed) is that the ship will stick to "Don't get hurt" for as long as it has engines. When the engines are destroyed it reverts to the the secondary strategy...
"Engine room? This is the captain. I've had enough of this sh**! Full speed ahead; we're going to ram the SOB!"
"Uh, sure skipper. I'll just push this scrap iron, that used to be our engines, out the stern. That should give us a little momentum."
... I love this game, but I gotta say it: Not a lot of thought when into this bit of code.