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Old February 25th, 2002, 07:45 AM
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Default Re: newby\'s guide to ship and fleet strategy

Regarding
1. Don't get hurt.
2. Ram.

quote:
Originally posted by TerranC:


hmm...
Wouldnt that contradict itself? Maybe cause the ship to jerk in one place and let the other ship kill it?



No contradiction to a computer. The two orders are mutually exclusive. Once the computer determines that the first won't work, it moves on to "Ram", completely forgeting about "Don't get hurt". If it survives, then on the next combat turn it starts over with "Don't get hurt" and the process repeats. At least that's the way it should work, in fact, that is pretty much the way it is described. The real problem is when does the computer determine that "Don't get hurt" isn't working?


Phoenix-D
I agree with you, but I haven't played enough PBW yet to be sure. For now I will operate on the premise that minefield will not stop a determined human opponent.

[ 25 February 2002: Message edited by: Grandpakim ]

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