Re: Counter Intelligence Questions
Here's something that supports the idea that CI III defends against up to 3 attacks from a single empire.
I am now running five repeating CI III projects, the other slots being devoted to Crew insurrections (a cheap way to totally disrupt the enemy and in some cases steal tech. Very neat combined with high level Quantum Resonators because you steal a ship somewhere, then have your stellar engineering ship open a warp point directly to its' location, then close the point again after it travels through to your territory... but I digress). What I have observed, checking the projects every turn, is that, despite my points being divided evenly, some of the CI III projects have suddenly advanced by one third and some by two thirds, while others are not moving at all. This behaviour coupled with the fact of the log message is starting to convince me.
[This message has been edited by Magus38 (edited 04 April 2001).]
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Going along with the conditions of the world, without hindrance. Conditions of the world going along with conditions of the world, going along is a condition of the world when going along - this is called without hindrance.
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