Re: Daynarr, I hate you....
Here is the item Richard posted regarding the upcoming patch:
19. Fixed - Characteristics in the AI_General.txt file would not be correctly
interpreted if they were less than 100.
In other news, I researched mines and swept the mines in a Xi'Chung system. Then, I sent in a small task force of 10 cruisers and battlecruisers to test the Xi'Chung defenses. This force was able to quickly destroy a few lightly held Xi'Chung worlds...before the Xi'Chung Defensive Fleet showed up. I looked and saw mostly light cruisers so I decided to engage them even though the numbers were 3-to-1 against me. After all... it was only 10 ships. I can build more. They will be remembered with honor for the intel they bring back....
Ooops! At least half the Xi'Chung fleet was CLOAKED. When I entered combat, I found that the odds weren't 3-to-1; they were 10!! to 1. Here is what the Xi'Chung fleet had:
31 Light Cruisers
36 Battle Cruisers
7 Dreadnoughts
14 Light Carriers
12 Carriers
1 Medium Transport
Oh, and I, uh, started the battle in Tactical. Arggh! (I went to Task Manager and ended the process. When I restarted the game, I decided it would be a quicker death if I just suicided my ships against one of the more well-defended planets)
I love Daynarr's Xi'Chung! (His Sergetti are in second place, btw)
|