Re: \"Can only inhabit starting planet type/atmosphere\" dissapointments
I was sort of disappointed by this fact too. I captured a Krill colony ship, fully expecting to be able to colonize a huge carbon dioxide world in my home system with it, but when the ship arrived there, I got a message that I could not colonize that atmosphere. I had another captured transport holding 525 Million Krill Civilians, and once I found out that I could not land them on the new colony I was planning, I was forced to jettison them all into space, as the few Krill planets I had conquered with troops were full. That was quite an atrocity, spilling 525 Million enemies into the void...
Overall, I thought that limiting the number of colonies I could land on would make the game harder to win. However, since these limits applied to all the AI's as well, everyone's empire wound up being smaller, and when I started conquering Krill planets via ground troops I found myself getting to the MEE stage and imminent victory even faster than in the usual game settings. If only the AI would ever use troops itself to invade its enemies, a colonize only your own atmosphere and planet type game would be much more of a challenge.
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