Re: Annoying feature about the speed values in AI_Design_Creation.txr
Let me clarify what I'm talking about... I know you can change the limit of engines, and engines per move in Vechiclesize.txt; However if the AI_DesignCreation.txt says min speed 4 and desired speed 6... it will use 4-6 engines regardless of what SPEED that will achieve. This becomes a problem because the enties for "Attack Ship", "Carrier", etc. have a range of possible ship sizes (Attack Ships range from 100 to 1000 tons)... but if diffrent sizes have diffrent "Engines per Move" entries then you get the AI to build with far too few engines for larger ships. The Soulution is to create a seperate "Attack Ship" template for EACH hull size (times the number of races)... which is a lot of work, and I worry that this may cause other problems for the AI.
As for WHY I want to do this, I want to retain smaller ships in play for far longer... to do so, I make Large ships use a lot of engines (thus reducing space for weapons), or make them smaller. I know that the larger ships can put less engines on... but they still get too much speed for a couple of engines (thus more room for weapons) in my opinion.
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