Re: Pirates anyone?
Yes, but unfortunately I think the general consensus is that the AI is not capable of managing a pirate type race. The AI already has problems with boarding ships in combat. Plus the AI_vehicle_design.txt file would have to be pretty huge, since you would not know beforehand what weapons you will have access too. I assuming that the boarding problem could probably be fixed. But there still remains a problem of how to limit the races colonization and expansion, and how to make it hide its bases etc. Now this is all assuming you're talking about a pirate race like Suicide_junkie and whitehojo are talking about. One which would expand by capturing ships and analyzing technology and putting to their own use. A Civ/CivII barbarian type race would probably a lot easier to implement.
|