Re: Pirates anyone?
I would think that the Pirates, Civil War, and the Locusts could be put into the game as options, that way, those who want them could use them and those that don't would have the option not to use, or experiment with each one. SJ has a pirate mod that he has done a lot of work on and its sounds great, but I think that to really be effective, all three ideas would probably have to be hard coded by MM which would mean an expansion pack, but that would have to be up to them. I know the pirate mod can only be played by human for right now, and until the civil war and locusts are modded or hard coded it would be hard to tell how the AI would handle them. I think all three ideas would be great additions to the game, you might want to check with some of the modders and or MM on feasibility of modding or hard code designs...
just some ideas mac
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just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
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