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Old October 16th, 2002, 01:41 AM
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Rollo Rollo is offline
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Default Re: New Module: Hack and Slash (still in beta)

Ahmo, not sure about the starting levels. I have started a few games for tests with rookie characters that survived long enough and got powerful quickly. Keep in mind, if you start with a higher level, the monsters will be higher also. The quests will give between 20k and 250k XP, so starting with 8th or 9th level would be good.
I have no big plans for this mod, but if I ever manage to add some sense to my work, it will most likely involve Norse mythology or at least some Vikings .

dummy, glad you liked the dungeon. yeah, the orcs do cast spells quite a bit, don't they.
The connection of the maps is intentional, but will probably change somewhat in a newer Version. I wish there was a way to make random conections, that would be cool.
Hmm, the wizard in the wild is out there, somewhere. He doesn't move much. He has a Demon by his side. If you already killed him, there should be an amulet either in your inventory or lying around somewhere in the wild.
I also got that error that you mentioned sometimes. Not sure which map is causing it, as the error message isn't very specific.

Rollo
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SE4
Devnull Mod Gold:
Version 1.80
Dungeon Odyssey:
Hack and Slash
Version 0.53e
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