
April 11th, 2003, 06:54 PM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
Posts: 1,896
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Re: New Module: Hack and Slash (still in beta)
Quote:
Originally posted by David E. Gervais:
I meant Tarlumain! ...
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oops, LOL. And I was about to suggest that the City was a safe haven from the nasty wilderness . Looks like 'average' is better then .
I am actually considering toning down the wilderness a bit for Expert and Master levels. Not sure yet, afterall these lables have to mean something, right?
Btw, I finished the module with my mage. The final encounter resulted a bit in a hide and seek, so I tweaked the module a bit (that change is already implemented in the current 0.52 Version).
I hope all those new Versions are not too confusing/annoying, but as I said before: even the 0.50 Version is playable and can be finished. So no reason to abort a game, just because there is a new Version out.
Hmm, I guess I try master level next...
Rollo
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