Re: The Misadventures of the Missed Adventurers
ooc:[You don't like complications? All right then.]
Jack "Fair enough then - as long as you are both in agreement as to who the ring belongs to."
Jack hands the ring over to John, then turns his attention to Arthur's spell.
Jack "From the looks of it, the telepath is busy coordinating an attack. Hmm, is that this mountain they are converging on? No matter; we won't be here much longer. This is actually quite a spell. In making it a visual display you may have added a feature you weren't expecting. Remember how you kept saying that the number of people in the caves kept changing? Now that I'm maintaining the spell, I can feel the number changing, but the display fills in the critical detail: those twenty some returns are all coming from the exact same spot. He did successfully deflect the seeker looking for him, but the visual aspect of the spell makes him obvious. I can't distinguish the Baron though. It could be that the posessed register as being at the telepath's location as well as their own, and so that seeker got confused and headed towards the telepath, then got deflected."
Jack "Oh, and Narp - you're welcome. I had to take it from the gaurd, but I didn't have any use for it myself."
Jack "As for the teleporting ... would a large boulder teleported so that it is resting against the door in your tower, John, suffice? If the teleport gets traced, he'll get someone to try breaking in, and that someone will find the door resistant to opening, both causing it to take longer to open and convinicing him that we are actually in there. I'll also send the psionic block along with it, incorporating your wonderful suggestions, John; we've all got talismans for protection and camoflauge now, so the block is only serving to give away our location; if our adversary thinks we are still using it, the spot he can't see will become his target - not us."
Jack glances at a sizeable boulder.
Jack "All right - I'm set; John, if you would...."
Jack and John simultaneously cast their teleports; the boulder and block end up in John's tower, with the rock leaning against the door. The group ends up next to a cave enterance.
ooc:[Note for when battling the Psi: the talismans will prevent the Psi from acting directly on the party - if he tries to mind control, he'll hit nothing (psionics diverted to a spot with no mind); if he tries to move one of our characters, that one will feel a breeze off to their left as the Psi grabs air (if he corrects to the right, he targets an undefended location, and he hits the corrected spot - on the real target's right). However, if he uses telekenisis to throw a rock, the rock is undefended, and gets thrown properly. However, we're camoflauged, so he will need to be able to see us directly, or through an agent's eyes, in order to target. We've already established that there aren't any possible agents in the cave.]
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Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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