Re: Any way to get rid of the \"requires remaining movement\" for stellar manipulation?
It's not hardcoded that bases can't have movement, it's in vechiclesize.txt "Can have engines/Max engines" lines. The thing is, I don't want bases to have movement... but I want them to be able to use stellar manipulation componets (for instance as a stargate or as a doomsday weapon (build a base around your own star that can colapse it to a black hole just incase the enemy is about to win the system))
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