Re: Patch wishlist
My ususal suspects:
1. Improve AI offensive strategy: follow through on successful attack. Current AI makes an attack or two, then leaves the player plenty of time to recover and regroup
2. Improve AI use of fleets. Current AI still uses too small fleets and too many single ships (closely related to 3.)
3. Improve AI offensive/defensive strategy: do not repetitively send ships to their doom. Current AI sends ships/ small fleets which are hopelessly outnumbered repetitively into the reach of my superior fleet (where they are destroyed each time)
4. Improve diplomacy. Current AI does not account for situational factors (e.g. number of other player's ships threatening its planets when the other player demands surrender/subjugation/protectorate). Current AI randomly changes its moods. Current AI does not act according to its mood (murderous allies and brotherly ennemies). Current AI does not actively propose all treaties.
[This message has been edited by jowe01 (edited 11 April 2001).]
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