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Question asked by capnq : 53) Surrender not based on score. What else could it be based on? The AI has to have some criteria to decide with.
This would have to be worked out and I think it is a difficult problem. Maybe a rating system is established that tallys points based on the current situation and what has happened or not happened to the ai - similar to the politics system where certain actions adjust the anger level of the AI. Maybe all the AIs planets must be blockaded, the number of battles its lost, planets destroyed, ships destroyed.
Several things could be done - just one of the problems with basing surrender on a high score is that when one of your planets rebel - they also inherit all of your tech. When your opponent can see that rebelled planet - they can demand its surrender,and it will surrender to them- then your opponents gains all of Your tech from that new empire - its a bad hole in surrender. Empires shouldnt surrender unless there is military pressure being placed against the empire and it faces certain extinction.
An empire you are not even at war with should not surrender to you just because you have the highest score.
[This message has been edited by AJC (edited 13 April 2001).]