Re: Patch wishlist
I'd like to see fighter Groups launched on the main game screen NOT use up all of their movement. Right now it is almost impossible to launch an interplanetary fighter strike against an enemy fleet because it will usually have moved or left the system by next turn. Launching should only use 1 or 2 of the fighters' movement points.
I really like the migration idea too. I think Stars! Supernova Genesis is supposed to have that.
I too would like to see the AI capable of mounting a credible offensive, complete with coordinated multi-system attacks and planetary invasions.
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Hail Caesar!
L+ GdY $? Fr! C- SdS T!+ Sf+ Tcp A% M++ MpM R!- Pw+ Fq-- Nd-- RP+ G++
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