I would not mind to pay a "normal" price of 50$ or so for a good TB space trader game.
But joke aside, do you really think that my 2 suggestions do add that much programming effort to trader II?
BTW: do you know the board game von AH: "merchant of venus"? this was also an excellent space trader game which didnot make to the computer.
keep on with your good work
Klaus
PS: can you tell us something about your next project? At least give us some hint to puzzle?
